DON’T CROAK · 27 OCT —d0—h0—m0—s

THE GAME NIGHT GUIDE

Trust nobody. Especially the cute one.

The current two-pile edition of our underwater murder mystery.

Current editionTwo draw pilesHidden roles
Let’s set up
Original Who Murdered the Turtle pastel blue/lavender box front on white

YOUR MISSION

The goal.

Turtles: expose the Murderer or survive the decks. Murderer: eliminate every Turtle without being caught.

01 · BEFORE THE CHAOS

Set the table.

Tick each step as you go. Your checklist resets when you leave this page.

0 of 4 steps ready

02 · MAKE YOUR MOVE

Your turn.

  1. Play up to three

    Play up to three cards on your turn, resolving their effects in order.

  2. If you played no Action

    Draw two cards from your choice of the two piles, then return one card from your hand to the top of its matching pile. If you played an Action, skip this draw-and-return step.

  3. Follow the evidence

    On your turn, use two matching Clues for a Character to accuse that player. A correct accusation of the Murderer wins for the Turtles.

03 · KEEP THIS HANDY

Rules at a glance.

Two waters

Shallow Waters contains clues and lower danger; Deep Waters offers more actions and Murder cards. Keep the piles separate in the standard game.

Murder

A Turtle drawing a Murder card is eliminated unless protected by Shell Shock. The Murderer is immune until Sudden Death.

Wrong accusation

Both the accuser and the accused discard half their hands, rounded down.

Dead Clues

An eliminated player reveals their Role and discards their hand. Clues belonging to that Character become Dead Clues and are removed from active play.

Sudden Death

When only one Turtle and the Murderer remain, the Murderer becomes vulnerable to Murder cards.

Win the mystery

The Turtles win by correctly exposing the Murderer, or if both piles run out before all Turtles are dead. The Murderer wins by eliminating all Turtles.

Recycling Murder cards

Only the Murderer may return Murder cards to a matching draw pile.

04 · SETTLE THE TABLE DEBATE

Quick answers.

One more question before you make your move?

Which edition is this guide for?

The current edition with separate Shallow Waters and Deep Waters piles and a four-card starting hand.

Do I draw after playing an Action?

In this two-pile rules layout, no. The draw-two-and-return-one step applies when you played no Action that turn.

Can we make it harder?

Hard Mode combines Shallow Waters and Deep Waters into one pile. Use the remaining current-edition rules.

KEEP THE RULES HANDY.

Save a text quick guide for offline reference. This guide follows the website; use the final rulebook for your edition.

Download quick guide

COMMUNITY CONTENT

WATCH IT AT THE TABLE.

A community video for Who Murdered the Turtle?. Follow your edition’s written guide for the rules.

Watch on YouTube