THE GAME NIGHT GUIDE
Big appetite. Tiny margin for error.
A memory game of food, frenzy and very questionable sharing.

YOUR MISSION
The goal.
Finish closest to 10 without going over. Remember what you ate, and make your rivals forget.
01 · BEFORE THE CHAOS
Set the table.
Tick each step as you go. Your checklist resets when you leave this page.
02 · MAKE YOUR MOVE
Your turn.
Draw two
Draw two cards. Food goes straight into your face-down Stomach Pile; Action and Defense cards go into your hand.
Cause a little chaos
You may play up to three Action cards. Follow the card text, including any Defense response.
Remember your lunch
Once Food enters your Stomach Pile, you cannot peek at it again. Keep a mental total and prepare for a Fish Frenzy.
03 · KEEP THIS HANDY
Rules at a glance.
Food cards
Food has values from 0 to 5. Your target is as close to 10 as possible without going over.
Fish Frenzy
Reveal Stomach Piles when a Fish Frenzy calls for it. A total over 10 means you explode and are eliminated: discard your hand and Stomach Pile.
Deck runs out
Reveal the remaining Stomach Piles. The surviving player closest to 10 without going over wins.
04 · SETTLE THE TABLE DEBATE
Quick answers.
One more question before you make your move?
Do I explode as soon as I go over 10?
No. An overfull stomach is exposed when a Fish Frenzy makes you reveal it. Until then, keep playing and try to fix your total.
Can I look through my Stomach Pile?
No. Food stays face down until the rules tell you to reveal it. Remembering the total is part of the challenge.
Do I have to play three Action cards?
No. You may play zero, one, two or three on your turn.
KEEP THE RULES HANDY.
Save a text quick guide for offline reference. This guide follows the website; use the final rulebook for your edition.
COMMUNITY CONTENT
WATCH IT AT THE TABLE.
A community video for Bite Me. Follow your edition’s written guide for the rules.
Watch on YouTube